Showing posts with label scarymech. Show all posts
Showing posts with label scarymech. Show all posts

Wednesday, 5 November 2008

It's been a while

Yeah - I almost forgot I had a blog but somebody from 3dtotal mentioned it.
this is likely to be an image heavy post since I have actually been fairly constructive outside of work.

Don't get the wrong idea, I've been constructive there too but I'm sure there's some sort of NDA attached to it - wonder if it'll go away inlight of the closure and subsequent reopening under a new name...

Also - I done bought myself a new computing device from the dell outlet centre. I can categorically state that a Dell precision t5400 is a very powerful computer - even after you've crippled it with Vista.
The best part? a quadcore xeon, 4gb of quad channel memory and a gtx260 cost me less than 800 notes.

anyway - to what I loosely define as "the art"....

First up, I finally won something. Something being the low-poly comp on 3dtotal. You can probably tell it's not actually finished if you look closely and as ever I don't think I quite captured the charm of my concept..






I did a little more work on the scary naked lady robot too. She's not been getting my full attention due to these competitions, Stalker:clear sky and far cry 2 but work has commenced on the high-poly, I have a strategy for normal map generation and I think I know what I'm going to have to do with the rig.



I started this for a bit of sculpting practice - I'm hoping to get a nice render or something out for my son Ted since he's quite keen on dinosaurs.




And finally - the 3dtotal halloween comp. This is the first full zbrush focused workflow I've tried. I'm intending on doing the bare minimum in max and photoshop on this one cos I want to teach myself to use zbrush properly. I've also decided to pop out of my comfort zone a bit and create something that doesn't have it's tits out
There's still a couple of weeks or so to go so I'm hopeful about finishing in time...



Wednesday, 3 September 2008

Wee! computer finally set up

To honour the occasion I added large claws to my robot

Tuesday, 24 June 2008

tentacles

I spent some time recovering from some fairly substantial Max damage and I'm very pleased to announce that the scary porn mech is back on track and moving forward (to paraphrase management types everywhere)

She's also waving the beginnings of a handsome set of tentacles around which is an interesting change.

Wednesday, 7 May 2008

more mech progress

I've done a bunch of tidying up under the hood, filled in some holes, stopped cables intersecting etc. so not much visible change apart the release of a hooter - I just couldn't stand to see it caged up like that..

Sunday, 4 May 2008

mechpervert

Gratuitous it may be but I've had it on good authority that this is art so bear with me.

This is pretty challenging for me - I dont do non-organics, I don't do high poly and I don't want to unwrap 60 odd individual cables - that said, I love her and I intend to see this through to the bitter end even if it kills me.