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Tuesday 3 January 2012
fuzzy bits
I'm not sure this'll work but I figured I might as well give it a go since I've been wondering about it for a while.
The theory is as follows..
a: make hair in max using the hair thing
b: convert to splines and make a mesh
c: bake normals off the spline/mesh/thing
d: combine with delightful alpha planes to make awesome looking hair
The theory is as follows..
a: make hair in max using the hair thing
b: convert to splines and make a mesh
c: bake normals off the spline/mesh/thing
d: combine with delightful alpha planes to make awesome looking hair
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